Posts Tagged ‘Nodebox’

Radius Music 2


Second in Radius series. Advertisements

Radius Music 1


Digital version of current project. Path rendered in Nodebox, distance between centrepoint and path calculated then sent via OSC to Max/MSP for sound output. More versions to follow.

NodeBox: cached a few super mario bros. textures and randomly generated some (Mario-less) stills.

Generative stained glass window animation stills from 21st Century Chapel, exhibited as part of Darkroom – an exhibition of new media art in The Back Loft, Dublin, in May 2009. Images generated using colors from stained glass windows and randomly ordered in Nodebox, and animated by Max/MSP to create a slowly evolving window. Generative processes […]